Ray Lederer Art
Ray Lederer is a Senior Concept Artist working at Bethesda Game Studios. He has helped bring to life
03/29/2021
Someone was asking me privately about a project I worked on forever ago before I came to BGS. I used to work at Gas Powered Games. It was my first honest title with the position of Concept Artist. Before I had been a generalist with a heavy emphasis on Animation. Anywho I did a bunch of work for a little game called Space Siege. It got published by Sega to very little fanfare but I'm proud of the work we all did on it. I'm digging through my old archives and what do you know, I still have some sketches saved from that time. Here are some of the Character Sketches from Space Siege circa 2005.
12/20/2020
More fun with custom builds! This is by no means a powerhouse but it's doing the job of being an all around entertainment center for streaming movies, mid tier games, and even capable of video editing if I set up a raid. It'll run Starcraft 2, Overwatch, Skyrim and Fallout4 for sure.
AMD Ryzen5 1600x
Geforce GTX 970 (Fallout4 Edition)
Crucial Ballistix (8x4 gb RAM)
Gigabyte Aorus b450 Elite MB
BeQuiet DX500 case(white edition)
09/02/2020
Personal sketch for a blender3d project I'm working on. Dinky Dingo Dog Food...It's pure! Stays fresh. Perfect dinner for those lonely nights in the radioactive ruins.
04/19/2020
Fallout 76 Ash Storm concept art I produced for some key art. Hope you all are safe and happy.
04/17/2020
Some Fallout 76 key art for the Cranberry Bog. We wanted to evoke a sinister feeling of stillness and atmosphere for this area with the only cover being the dried up canals running through the bog.
Click here to claim your Sponsored Listing.
Category
Address
21701-21709