Archaic Software
Indie Game Studio developing medieval Real Time Strategy games
Hi all!
We have all resource gathering buildings and behaviour in!
First pass animations and equipment has been added in addition to entirely new resource types!
Check out our development log here: https://www.archaicsoftware.com/blog
Up next will be an armoury system with bow production from a Fletchers Workshop.
Hi everyone!
Today we have implemented some placeholder animation states and a new item system, allowing our trusty woodcutters to swing mercilessly at nearby trees.
Check out our development log here: https://www.archaicsoftware.com/blog
Up next will be Gold, Stone, Food and Water harvesting!
Happy Monday everyone!
Devlog #4 Knightly Troubles
As promised Jim Bastiras has added in our first enemy to start filling out our combat system for Unto The Breach!
Up next will be a snapshot of workers with a multi tier resource economy and map upgrade!
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Unley, SA