Tech Explained
This page breaks down complex technology into simple, digestible stories. We make tech explainable.
04/06/2026
Coding is the easiest part of building software.
I know this might sound controversial. But after years of designing and building systems, I mean it.
Writing code is a skill you can learn in months. Designing systems that actually work at scale - that's where the real complexity lives and here's what most developers figure out too late:
Before you write a single line of code is, the hard decisions have already been made:
→ How will your services communicate when traffic spikes at 3am?
→ What happens to user data when one part of your system fails?
→ How does your architecture change when you go from 1,00 to 10,000 users?
→ How are you monitoring downtime and errors?
Code is just the translation of decisions that should have been made weeks earlier. A poorly designed system doesn't get saved by clean code. It gets rewritten.
I spent the early part of my career jumping straight into the IDE after planning features. I thought speed was progress. It wasn't - it was just fast mistakes.
Now I spend weeks in the design phase before touching a single line of code. Mapping data flows. Stress-testing assumptions. Anticipating failure.
The result?
Systems that are easier to build, easier to debug, and built to last. The developers who grow the fastest aren't the ones who code the most. They're the ones who think the most before they do.
The code is just the easy part. Design the system first.
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