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StinSoft - Offshore Enterprise Application Development & Mobile App development.

Render the scene with depth testing - Windows app development 17/12/2014

http://msdn.microsoft.com/en-us/library/windows/apps/dn263156.aspx

Render the scene with depth testing - Windows app development Create a shadow effect by adding depth testing to your vertex (or geometry) shader and your pixel shader. Part 3 of Walkthrough: Implement shadow volumes using depth buffers in Direct3D 11.

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