Gate Of Abyss BCH

Gate Of Abyss BCH

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Hangout Place For Bandar Country Homes Gate of Abyss Player

12/05/2023

Gate of Abyss is a captivating mobile game that immerses players in a world full of mysterious portals and fierce Reapers. This blog post will explore locating and sealing portals, battling the powerful Reapers, and maximising your rewards. Let’s dive in!

PORTALS: GATEWAY TO ADVENTURE

Scattered randomly around the game’s world map, portals range from level 25 to Max-Level. Guarded by formidable Reapers, the Reapers guarding the portals become visible to players of a compatible level when they possess a Portal Key.

THE PORTAL KEY: UNLOCKING THE BATTLE

Players with a compatible level must have a Portal Key to initiate the sealing process. Upon activation, the Reaper guarding the portal emerges and becomes visible to all players in the nearby area (viewable distance). Portal Keys can be acquired through various means, including defeating mobs, completing quests, or purchasing them from the in-app store. Each Key can only be used once, providing players multiple opportunities to obtain and use Portal Keys to participate in portal battles.

DESTROYING A PORTAL: THE REAPER BATTLE

When a player initiates a portal, the Reaper’s global HP becomes visible, and a 24-hour countdown timer starts. Players of the same, or higher level as the portal, can engage in individual or collective party battles against the Reaper, reducing its HP.
Should players lose a battle, they must wait one hour before fighting the Reaper again unless they use a special item from the in-app store to bypass the cooldown.
Players can witness the Reaper’s HP dropping real-time and see other players engaging in simultaneous battles, building a sense of camaraderie among players.
If the Reaper isn’t defeated within 24 hours, the portal will close, disappear, and relocate together with the Reaper.

PARTY LOBBY: BANDING TOGETHER

Players can form parties to fight Reapers as a group, even if members are in different locations. A lobby is needed to initiate the party, and players can invite up to 3 of their friends. Once everyone is ready, the battle commences.

REWARDS: THE SPOILS OF VICTORY

Each portal has a prize pool based on its level. Players who participate in the battle against the Reaper receive a share of the prize pool in proportion to the damage they dealt to the Reaper.
Once the Reaper is defeated, the portal closes, and Portal Key holders are guaranteed at least 5% of the prize pool. The remaining pool is distributed proportionately among all players who fought the Reaper based on their individual contributions to the battle.
To help illustrate how rewards are distributed, let’s look at a hypothetical scenario:
Portal Prize Pool: 1,000 GIN

Player A (Portal Key Holder): dealt 30% damage

Player B: dealt 20% damage

Player C: dealt 10% damage

Player D: dealt 40% damage

In this scenario, the rewards are distributed as follows:

Player A (Portal Key Holder) receives 5% of the prize pool (guaranteed minimum) plus 30% of the remaining 950 units. Total reward: 50 + 285 = 335 GIN.

Player B receives 20% of the 950 units = 190 GIN.

Player C receives 10% of the 950 units = 95 GIN.

Player D receives 40% of the 950 units = 380 GIN.

As you can see, the rewards are distributed proportionately, based on the damage dealt by each player, with Portal Key holders receiving a guaranteed minimum share. This system encourages collaboration and strategic planning to maximize the rewards obtained from each portal battle.

01/02/2023

What are buildings used for in Gate of Abyss?
Buildings like shops, blacksmiths, banks, dungeons, chemists, and more, help players progress in-game. For instance, shops will generate items (weapons, armor, potions, etc.) for players to purchase, and players can sell items which they no longer need back to shops. Blacksmiths allow players to upgrade weapons, banks allow players to safeguard their assets (so that they do not risk losing them if they are defeated in a battle). Dungeons allow players to experience a series of demons while studying the specific weaknesses of each monster type and reaping unique rewards from defeating these mobs; chemists enable players to brew potions that can aid them in battle.
Do real-world buildings load in the game map of Gate of Abyss? If so, how can we differentiate in-game buildings built by players, from those real-world buildings?
Yes, real-world buildings are mirrored onto the world map of Gate of Abyss because it is a 1:1 reflection of Earth. But they are different from in-game buildings and in-game buildings will take prominence because those real-world buildings will appear subdued in the game map (and players cannot interact with them).
What do we need to construct buildings?
Each type of building will require a specific combination of Gold / Gin / other materials like wood and stone to construct it. Gold and Gin can be accumulated while playing. Gin ($gin) is also a cryptocurrency which players can purchase, once it is listed on exchanges; Gin can also be earned through staking tipsycoin.
Can anyone construct buildings in-game?
Yes, as long as you are at that specific location (in real life) and have the required combination of Gold / Gin / materials that are needed to construct the building. Some types of buildings may require the player to reach a minimum level, before the player can build them.
Can players customize the designs or colors of the buildings they construct?
Not for now, but it is a possible feature expansion that we will explore. As Gate of Abyss is a mobile game geared for mass adoption, we want players to be able to instantly recognize the different types of buildings in the world map. Therefore, each kind of building has a specific look and feel to it.
As a building-owner, can I control who visits my building?
Because Gate of Abyss is a social game, we do not allow building-owners to only let certain people into their buildings, and exclude others. But we understand some players prefer a solo-gaming experience, so you can define your building to be private and other players will not be able to see or interact with it. But otherwise, all buildings are set to be publicly visible, and all players can access items and services that the building provides – for example, they can buy/sell items from shops, upgrade weapons in blacksmiths, craft potions in the chemists, etc. And as a building-owner, you will get a cut of all these transactions.

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