Unity3D.College
Learn about Unity
03/18/2024
6 is here
10/14/2019
When I started with Unity, physics was the first thing I had to figure out.. and it took a while.
So here's a quick run-through of everything you need to get started with Unity physics, along w/ a couple slightly more advanced tips :)
Unity3D Physics - Rigidbodies, Colliders, Triggers - For Beginners - Unity3D.College https://www.youtube.com/watch?v=dLYTwDQmjdo We'll learn about Unity3D physics for beginners, everything from rigidbodies and moving objects around, to bouncing and sliding. I'll show how to use triggers and collisions / colliders to interact with your game in code. We'll use OnTriggerEnter a
10/14/2019
We'll learn about Unity3D physics for beginners, everything from rigidbodies and moving objects around, to bouncing and sliding. I'll show how to use triggers and collisions / colliders to interact with your game in code. We'll use OnTriggerEnter and OnCollisionEnter in some example physics scenarios and use physics materials to make things bouncy.
Unity3D Physics - Rigidbodies, Colliders, Triggers - For Beginners - Unity3D.College https://www.youtube.com/watch?v=dLYTwDQmjdo We'll learn about Unity3D physics for beginners, everything from rigidbodies and moving objects around, to bouncing and sliding. I'll show how to use triggers and collisions / colliders to interact with your game in code. We'll use OnTriggerEnter a
10/07/2019
If you're not using asset bundles or addressables yet, you're probably wasting a lot of memory…. I know I was.. Luckily, it's not too difficult to implement addresables into your project and it comes with a lot of additional benefits like faster startup time and easier project management. In this video I'll show you how to get started with addressables, how to build the assetbundles, use the assetreference class and start switching your projects to use addressables. [ 30 more words ]
Unity3D Addressables for Beginners (next level of assetbundles) - Unity3D.College https://www.youtube.com/watch?v=uNpBS0LPhaU If you're not using asset bundles or addressables yet, you're probably wasting a lot of memory…. I know I was.. Luckily, it's not too difficult to implement addresables into your project and it comes with a lot of additional benefits like faster start
07/01/2019
Kill your NPCs in style with simple unity ragdoll physics. In this unity3d tutorial i'll show you how to generate a ragdoll for your character and create the simple script to make it all work. We'll go over project setup, prefab design, and the rest of the process to make a character transition from running right into a in a fun natural ragdoll death. If you're looking for a Unity Ragdoll Tutorial, this is the one! 🙂 Download here:
How to do Easy Unity3D Ragdoll Physics with Source Code - Unity3D.College Kill your NPCs in style with simple unity ragdoll physics. In this unity3d tutorial i'll show you how to generate a ragdoll for your character and create the simple script to make it all work. We'll go over project setup, prefab design, and the rest of the process to make a character transition fr
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